Slice launches new AI-powered solution to improve risk assessments

On-demand insurance startup Slice Labs has launched its new AI solution which helps companies to improve risk assessments.

Ameca and the most realistic AI robots. Beyond Atlas.

Ameca’s incredible skills are part of a huge leap for AI Robots. The robot from Engineered Arts is a taste of the future Boston Dynamics and Tesla. Elon Musk is building a real Matrix, almost like the matrix movie.

We’re new to youtube, so comments and subs are really helpful.

The charity mentioned at the end is Give Directly:

Ameca, the humanoid robot:

Boston Dynamics dancing robots:

AI solves a 55x55x55 Rubik’s Cube:

Robot learns to play table tennis:

AI outsmarts its creators:

Research published in The Lancet predicts population decline:

Income and life expectancy:

The text-to-image revolution, explained

How programmers turned the internet into a paintbrush. DALL-E 2, Midjourney, Imagen, explained.

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Beginning in January 2021, advances in AI research have produced a plethora of deep-learning models capable of generating original images from simple text prompts, effectively extending the human imagination. Researchers at OpenAI, Google, Facebook, and others have developed text-to-image tools that they have not yet released to the public, and similar models have proliferated online in the open-source arena and at smaller companies like Midjourney.

These tools represent a massive cultural shift because they remove the requirement for technical labor from the process of image-making. Instead, they select for creative ideation, skillful use of language, and curatorial taste. The ultimate consequences are difficult to predict, but — like the invention of the camera, and the digital camera thereafter — these algorithms herald a new, democratized form of expression that will commence another explosion in the volume of imagery produced by humans. But, like other automated systems trained on historical data and internet images, they also come with risks that have not been resolved.

The video above is a primer on how we got here, how this technology works, and some of the implications. And for an extended discussion about what this means for human artists, designers, and illustrators, check out this bonus video:


List of free AI Art tools:


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The Story of Facade: The AI-Powered Interactive Drama | AI and Games

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2005’s Facade is a cult classic: a quirk interactive drama where players visit the apartment of Grace and Trip only to get caught up in their marital drama. Released in 2005, it subsequently became a hit in the YouTube Let’s Play community. But many are not aware of its origins as a game AI research project and how it all works. So in this episode of AI and Games, we dive in and explore it in detail.

Facade is free to download and play:

This is video is based on the following research papers and presentations:

Natural Language Understanding in Facade: Surface-Text Processing, Michael Mateas & Andrew Stern, Technologies for Interactive Digital Storytelling and Entertainment (2004)

A Behaviour Language for Story-Based Believable Agents, Michael Mateas & Andrew Stern (2004)

Structuring Content in the Façade Interactive Drama Architecture, Michael Mateas & Andrew Stern, Proceedings of the 2005 AAAI conference on Artificial Intelligence for Interactive Digital Entertainment. (2005)

Sex Lies and Videogames, Jonathan Rauch, The Atlantic (2006)

Procedural Authorship: A Case-Study of the Interactive Drama Facade, Michael Mateas & Andrew Stern, In Digital Arts and Culture (DAC) (2005)

Facade: An Experiment in Building a Fully-Realized Interactive Drama. Michael Mateas & Andrew Stern, Game Developers Conference, San Jose. (2003)

Chapters of the video:

[00:00] Introduction
[01:28] About Facade
[08:36] The Design of Facade
[12:19] The Drama Manager
[17:48] A Behaviour Language
[22:30] Reading Keyboard Input
[25:49] Closing

AI and Games is a YouTube series on research and applications of Artificial Intelligence in video games. It’s supported through and wouldn’t be possible without the wonderful people who support it on Patreon, plus YouTube members and Paypal donations.

Music in this episode is by TeknoAxe

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#Facade #FacadeGame #GameAI

Exploit Prediction Scoring System: What’s New & Improved with EPSS version 3!

Welcome to the third live episode in our monthly webinar series! This month, Jay Jacobs & Ben Edwards joined us for a look into the Exploit Prediction Scoring System. 

We talked a little about the background of EPSS, how to integrate and improve your risk management with EPSS, the foundational building blocks of the Exploit Prediction Scoring System, the Exploit Intelligence Service, and how we measure its performance over time to tune the algorithm. 

#cybersecurity #riskmanagement #risk #EPSS #exploit #ai #webinar #webinarseries #ciso